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- stop();
- this.onEnterFrame = function()
- {
- var _loc1_ = this;
- if(_loc1_.getBytesLoaded() < _loc1_.getBytesTotal())
- {
- Total = _loc1_.getBytesTotal() / 1000;
- Received = _loc1_.getBytesLoaded() / 1000;
- Percentage = Received / Total * 100;
- _loc1_.loadingvar = int(Percentage) add "%";
- }
- else
- {
- _loc1_.gotoAndPlay(2);
- _loc1_.onEnterFrame = null;
- }
- };
-